Introduction
Rubric
for Unit
Templates for Activities
My
reef organism -Word
Who's
Who- ID pictures
PowerPoint-
reef organism
PowerPoint-
reef threats
Additional Web Resources
Shedd Aquarium - Educational Adventures: Explorer's Guide, Interactives, Lesson Plans
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Grade
Levels: 4 - 6
Time Frame:
The unit can be completed in 2
- 4 weeks depending on the number of computers available and the grouping
of the students.
Standards:
Next Generation Science Standards- (2nd draft is in development)
Framework for K-12 Science Education- (Next Generation Standards will be based on the framework)
Scientific and Engineering Practices:
Obtaining, evaluating, and communicating information
Crosscutting Concepts:
Cause and effect: Mechanism and explanation
Structure and Function
Stability and Change
Disciplinary Core Ideas - Life Sciences and Earth and Space Sciences:
LS 1: From molecules to organisms: Structures and Processes
LS 2: Ecosystems: Interactions, energy, and dynamics
ESS 2: Earth's systems
ESS 3: Earth and human activity
National Education Technology
Standards (NETS) for Students
2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively... to support individual learning and contribute to the learning of others.
- a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media
- b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
- c. Develop cultural understanding and global awareness by engaging with learners of other cultures
- d. Contribute to project teams to produce original works or solve problems
3. Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information.
- b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media
- c. Process data and report results
4. Critical Thinking Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
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